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Can I modify the animations of each cursor without affecting the others?

by admin | Jul 3, 2019

Yes! Each cursor has it’s own Animator so you can modify all of them without having any overlap.

Do all UGUI Elements have compatibility?

by admin | Jul 3, 2019

Currently, Console Cursors is not designed to interact with all forms of UGUI elements. Buttons are the only tested element.

Do I need coding experience to use Console Cursors?

by admin | Jul 1, 2019

CC is designed for ease of use and for developers who don’t have coding experience. You can easily implement CC into your game in minutes without touching a single line of code.

Can I use my own EventSystem Component?

by admin | Jul 1, 2019

Console Cursors uses its own EventSystem component control to allow dynamic input device detection, so it’s highly recommended to NOT use your own.

What Canvas types are supported?

by admin | Jul 1, 2019

NOT SUPPORTED: Screen Space – Overlay SUPPORTED: Screen Space – Camera SUPPORTED: World Space
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