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After switching to cursor control, all Canvas input is disabled

by admin | Nov 11, 2019

Check for any EventSystems in your scene that aren’t part of the CursorControl prefab. Your EventSystem is most likely being overwritten by another EventSystem component.

The cursor is huge not showing in the frame of the camera, even though the cursor is moving normally.

by admin | Oct 10, 2019

Your camera projection has to be set to “Orthographic” instead of “Perspective.” This is also the only way tooltips will work.

My Image UGUI Element isn’t detecting the controller input. Why?

by admin | Jul 18, 2019

Some version of Unity, like 2019, have different rules for UI Handlers. Add a Button component to your image and use the “OnClick” event attached instead.

My cursor isn’t detecting my buttons but my mouse is. Why?

by admin | Jul 3, 2019

On the CursorControl game object, make sure you have both the Render Camera variable on the canvas component and the Camera Main variable on the CursorController component assigned to the same camera.

Can I rename child objects of the cursors?

by admin | Jul 3, 2019

NO, do not rename child elements as the Animator accesses them by name.
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